A time constraint is a daring choice for a Metroidvania. It’s something I thought I would hate in a game, especially as a player who gets lost easily. But time is at the heart of Unsighted, making ...
GameSpot may get a commission from retail offers. Borrowing ideas liberally from numerous inspirations can often lead to games that lack either an identity or a clear focus, and in the worst cases a ...
At the center of Arcadia lies the city’s wounded heart. A great meteor that crash-landed some time ago gave consciousness to the automatons of the world, but now, humans have it under lock and key.